About Me

Madelaine Fischer-Bernhut is a Toronto-based Technical Artist and Environmental Artist with an interest in generative shader creation and procedural modeling, as well as emerging technologies like Virtual Reality, Augmented Reality, and Virtual Production.

She has a background in Graphic Design , Interactive Media, and Creative Technologies in which she has explored board game design, video game development, projection mapping, volumetric video, photogrammetry, interactive physical computing-based installations, and human and computer interaction.


Bio

Madelaine Fischer-Bernhut graduated with Distinction from OCAD University's Digital Futures program with a BDes and a High Honors from Seneca College's Post-Graduate Game Art and Animation program.

In her downtime she loves to read online and offline (novels or comics), cook Asian food, play simulation games, watch nature videos, and live vicariously through YouTube gaming channels.

Madelaine has worked on a wide range of projects spanning from board game design and video game development to interactive physical computing based installations and generative art. She finds every new program, software, medium, and technique she learns--regardless of how talented she is at it--invaluable towards opening up new ways of thinking and new possibilities within her present and future projects.

Expertise

Languages: C#, JavaScript, Processing & p5.js, HTML, CSS

Physical Computing: Arduino UNO & Micro, e-textiles, soft-circuits

Mobile/Web Development: Bootstrap, Vue.js, jQuery, Firebase (brief), PubNub (brief)

Video Game Development: Unity Engine (with ARCore, Vuforia, and ARKit), Oculus VR, XR Integration, RPG Maker XP/MV, Twine

Modeling, VFX, and 3D Animation: Autodesk Maya 2019, Blender 2.8, Meshroom (AliceVision)

Adobe: Illustrator, InDesign, Photoshop, Dreamweaver, After Affects (compositing and puppetry)

Other Software: Procreate (iPad), Max/MSP (brief), TouchDesigner with TouchOSC (brief), Raspberry Pi (brief), Depthkit


Work with Me

Have an upcoming project? I'd love to collaborate with you! 

Get in touch with me using my contact form to discuss rates, scheduling and more.

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